This means that if D+ Dexterity scaling adds +100 damage to Bows, then it will add almost exactly +100 damage to other weapons with D+ Dexterity scaling. Letters like D+ and B+ indicate almost exactly the same ADDITIVE VALUES across different weapons. This is the same layout as that of the Hammer, but with Body replaced by Heart. Odachis have B+ for Strength, C+ for Heart and D+ for Stamina. These are the same stats as those of the Kusarigama, but with a different balance. Tonfas have B+ for Skill, C+ for Body and D+ for Dexterity. Neither Onmyo Magic, nor Spirit, add anything to weapon damage, unless that weapon has the special trait: "Attack increases with Magic" or "Attack increases with Spirit". ( Axes and Hammers are two sides of the same weapon class) Stamina only ever adds B+ damage to Hand Cannons, C+ damage to Axes and D+ damage to Hammers. Heart adds B+ damage to Swords and Bows, and C+ damage to one half of Dual Swords, and a D+ to the other half. It does add D+ damage to all ranged weapons. (DLC adds C+ for Tonfas)ĭexterity adds B+ damage to Kusarigamas, but adds nothing to other melee weapons. Strength adds B+ damage to Axes, C or D+ damage to Swords, C+ or D+ damage to Dual Swords, C damage to Spears, and C+ damage to Hand Cannons.īody adds B+ damage to Spears, C+ or D+ damage to Axes, D+ to Kusarigamas and C+ damage to Rifles. Skill adds B+ damage to Dual Swords, B+ damage to Rifles, C damage to Spears, C+ damage to Kusarigamas, C+ or C damage to Swords C+ damage to Bows. The most important thing to consider is if a Weapon scales with a Stat or not. The differences between the various letters are relatively small (see mechanics). The most important stats to consider for overall weapon damage are: Skill, Strength and Body.
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